Go to page Previous  1, 2, 3, 4, 5  Next  [ 86 posts ]  This topic is locked, you cannot edit posts or make further replies.Forum locked 
Author Message
 [ca]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Fri Jun 17, 2016 1:59 am 
User avatar
Silly guy
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
Yeah I'd like an extension. I'm working on a Goldeneye game that is inspired by Austin Powers. I just want to enter the competition. Please extend it a bit for me and Weegeesquare!

_________________
Image
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Sat Jun 18, 2016 1:19 am 
User avatar
There's no time, hurry up
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
http://gamejolt.com/games/the-legend-of ... opy/157823

My game is up for download!

...but unfinished. With an extension I can finish it, but without, here's my game.

So far, you can only get to the Snowhead Palace (about 50% of the game though) before this prototype ends.

PLEASE NOTE: the ONLY reason the game is stated as Teen is because the healing item is Craft Beer. Long story behind why it's that, but that's literally the only reason it's a Teen game and not Kid-friendly.

KNOWN ISSUES:
Spoiler:


...Do you see why I wanted an extension now?

_________________
Image
 
Top
Offline 
 User page at mfgg.net
 
 [ca]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Sat Jun 18, 2016 11:14 am 
User avatar
следующая игра скоро будет
Dairy
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
You know what, I don't think anyone would mind really, plus I actually want to see how this Majora's Mask parody plays out.

Let's keep things relatively fair... how about another 7 days? Added week, you know? That'll change the due date to June 25th, I hope that's alright with everyone.

 
Top
Offline 
 User page at mfgg.net
 
 [zz]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Sat Jun 18, 2016 1:18 pm 
User avatar
Mr. Awkward's Lab Assistant
Member
[*]
[*]
Yup. PlatinumEye could have some work done to it =)

_________________
=|
 
Top
Offline 
 
 
 [zz]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Sat Jun 18, 2016 7:48 pm 
User avatar
Member
[*]
[*]
The Conker parody game I was working on was actually a parody of Conker's OTHER Bad Fur Day.

So it's cancelled.

 
Top
Offline 
 User page at mfgg.net
 
 [au]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Tue Jun 21, 2016 9:09 am 
User avatar
Member
[*]
[*]
[*]
[*]
I tried your SM64 one Blinky and I really liked it! It was surprisingly well made for a joke entry. :) Not a huge fan of MLG and Sanic jokes but the final star's joke was awesome! :D

And I tried yours Weegee and I had trouble. The collision's really irritating and I got 30 rupees to get the craft fro mthe store but the shopkeep wouldnt let me buy it... I kinda got stuck and didnt know where to go :( The clock Town music was p hilarious for the first few minutes though :)

 
Top
Offline 
 User page at mfgg.net
 
 [zz]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Tue Jun 21, 2016 1:12 pm 
User avatar
Mr. Awkward's Lab Assistant
Member
[*]
[*]
Due to the extra time I've added the dam jump at the end of the first stage.
Oh yeah, enemies can generally shoot at you now, and you're not invincible to bullets anymore.
Spoiler:

Also, I think it's okay to release the game again:
https://drive.google.com/open?id=0B1pohu19uzzrRkNmcmxrSzBoRUk

_________________
=|
 
Top
Offline 
 
 
 [us]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Wed Jun 22, 2016 1:10 am 
User avatar
There's no time, hurry up
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
Surprise image!

Image

Yes, ponies. Because New Game+ gives the player EVEN MORE JOKES!

Also... I won't be able to put Ikana Canyon in the game due to the fact I haven't actually gotten that far in the real game yet... :c

Spoiler:


Also, in the final you won't have to worry about getting stuck. I'm putting the Sheikah stone from the 3D remake that gives you hints into the game... but it insults you with every hint. So, have fun with that :P

_________________
Image
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Wed Jun 22, 2016 2:14 pm 
I hate yellow balls of consumption.
Member
[S]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
Cadet wrote:
I tried your SM64 one Blinky and I really liked it! It was surprisingly well made for a joke entry. :) Not a huge fan of MLG and Sanic jokes but the final star's joke was awesome! :D

Thanks, Cadet! I was aiming to make a joke game with actual gameplay and I think I succeeded in that. I don't think many people like memes either, but I just threw them in there 'cause why not.

_________________
GOTM Awards:
Spoiler:
ImageImage
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Fri Jun 24, 2016 12:10 am 
User avatar
There's no time, hurry up
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
My game is -ALMOST- done.

I have just a bit more to do, so I'll be releasing my game at 11:59.



A bit late and I deeply apologize, but some things had to be tweaked before the release.

DOWNLOAD: http://gamejolt.com/games/the-legend-of ... opy/157823

CHANGES:
-Hey, the game is playable the whole way through now! :D
-Save files can't be transferred from the demo. I'm sorry about this, but the reasoning is a lot of variables had to be put into the routine for saving, so when it loaded... things got... messy.
-Lonk swims A HELL LOT FASTER NOW. :whoops:
-a few bug fixes
-An item shop was added to the Mountain Area, so you no longer have to backtack to Clock town to stock on items.
-Deku Baba now drop arrows more commonly.

TO BE ADDED ON LATER:
-Lots of work to the Bay area.
-ABSOLUTELY REMAKE THE GREAT BAY DUNGEON FROM SCRATCH.
-More songs for the Airhorn
-Two more dungeons: Stone Tower and The Moon.
-Shekiah Stones
-Two more Transformation masks, what they are is a secret ;)
-Two more bosses: A boss for Stone Tower and a second form for the final boss
-Ikana Canyon


Whew... it's done. Working on this with such a short timespan... I got Insomnia from the stress... Maybe I'll sleep easier now. Time for sleepies. :tired:

_________________
Image
 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Fri Jun 24, 2016 12:27 pm 
indie
Member
[*]
[*]
[*]
[*]
[*]

[*]
Blu automatically wins because his entry has high quality rips and a reference to Megaman Sprite Game

 
Top
Offline 
 User page at mfgg.net
 
 [zz]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Fri Jun 24, 2016 3:26 pm 
User avatar
Mr. Awkward's Lab Assistant
Member
[*]
[*]
Weegeesquare wrote:
My game is -ALMOST- done.

I have just a bit more to do, so I'll be releasing my game at 11:59.



A bit late and I deeply apologize, but some things had to be tweaked before the release.

DOWNLOAD: http://gamejolt.com/games/the-legend-of ... opy/157823

CHANGES:
-Hey, the game is playable the whole way through now! :D
-Save files can't be transferred from the demo. I'm sorry about this, but the reasoning is a lot of variables had to be put into the routine for saving, so when it loaded... things got... messy.
-Lonk swims A HELL LOT FASTER NOW. :whoops:
-a few bug fixes
-An item shop was added to the Mountain Area, so you no longer have to backtack to Clock town to stock on items.
-Deku Baba now drop arrows more commonly.

TO BE ADDED ON LATER:
-Lots of work to the Bay area.
-ABSOLUTELY REMAKE THE GREAT BAY DUNGEON FROM SCRATCH.
-More songs for the Airhorn
-Two more dungeons: Stone Tower and The Moon.
-Shekiah Stones
-Two more Transformation masks, what they are is a secret ;)
-Two more bosses: A boss for Stone Tower and a second form for the final boss
-Ikana Canyon


Whew... it's done. Working on this with such a short timespan... I got Insomnia from the stress... Maybe I'll sleep easier now. Time for sleepies. :tired:

Um, the game crashes at the save screen:
Spoiler:

Although I have a feeling it's Windows 10...
Or maybe having the save file in "roaming" and not "local" has something to do with it?


Oh yeah, Blutorus' game. Playable... But: higher meme ratio than even Memerio 64.

_________________
=|
 
Top
Offline 
 
 
 [us]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Fri Jun 24, 2016 4:52 pm 
User avatar
There's no time, hurry up
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
Okay. I know EXACTLY what the problem is.

In the final, the game saves to file "ZELDE" and not "MAJORA1" like the demo.

I must've forgot to change the draw event accordingly.
since I won't be able to work on the game today, I suggest you make a file in the demo version if you have it. I'll do an emergency patch ASAP.

_________________
Image
 
Top
Offline 
 User page at mfgg.net
 
 [zz]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Fri Jun 24, 2016 7:47 pm 
User avatar
Mr. Awkward's Lab Assistant
Member
[*]
[*]
Also, the old man in the hideout says nothing. And talking to anybody disables the timer onscreen. What ARE you supposed to do?
Oh yeah, having both a majora1 & zelde file fixes the glitch.

_________________
=|
 
Top
Offline 
 
 
 [us]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Fri Jun 24, 2016 9:12 pm 
I hate yellow balls of consumption.
Member
[S]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
After hearing some criticism pointing out that Sanic was a teensy bit fast, I listened and fixed that tiny little thing.

Here's teh fix.

_________________
GOTM Awards:
Spoiler:
ImageImage
 
Top
Offline 
 User page at mfgg.net
 
 [ca]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Sat Jun 25, 2016 12:12 am 
User avatar
Silly guy
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
Almost done but I'll need to use a lot of data from my phone as Internet if I submit it. I'll have to submit it tomorrow. I thought games can be entered at any time the 25th is in your timeline right? Just give me a bit guys.

_________________
Image
 
Top
Offline 
 User page at mfgg.net
 
 [ca]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Sat Jun 25, 2016 12:38 am 
User avatar
следующая игра скоро будет
Dairy
[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
Yeah, you'll be fine. I'll start voting in the evening, so you should be good.

 
Top
Offline 
 User page at mfgg.net
 
 [us]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Sat Jun 25, 2016 5:01 am 
User avatar
There's no time, hurry up
Member
[*]
[*]
[*]
[*]
[*]

[*]
[*]
Okay, new patch done.

DOWNLOAD: http://gamejolt.com/games/the-legend-of ... opy/157823

CHANGES:
-Obviously the Save File Glitch is fixed.
-A Game Breaking Bug involving the Mountain Shop, which you can only get to after you clear Snowhead, is fixed.
-Song of Soaring implemented! Play it with the Airhorn to warp back to Clock Town at any given time! Good if you run out of arrows during a boss. ;)
--However, the game does not teach you the song. It's SAWSAW.
-Credits sequence is longer.
-All rupees removed from Clock Town and replaced with a Piece of Heart.
-Swimming is fixed; holding up doesn't give you Ludicrous Speed.

Also, the old man in the hideout says nothing. And talking to anybody disables the timer onscreen. What ARE you supposed to do?
Oh yeah, having both a majora1 & zelde file fixes the glitch.


The old man not saying anything is a serious problem. You HAVE to talk to him to progress the game...

Uhh, send me your save file and I'll look into it and send you a fixed save. Also, the timer is SUPPOSED to disable when you talk to people, but if it doesn't reappear when you cancel out of their text, that could pose a problem.

FOR ANYONE WHO NEEDS A WALKTHROUGH ON THE FIRST CYCLE, PLEASE UNSPOIL THIS TEXT:
Spoiler:


By the way guys... try and beat my game before you vote? It's a bit on the long side though (about 1-2 hours), but trust me, beating the game the whole way through and seeing some of the extra jokes in New Game+ is DEFINITELY worth it.

_________________
Image
 
Top
Offline 
 User page at mfgg.net
 
 [zz]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Sat Jun 25, 2016 1:12 pm 
User avatar
Mr. Awkward's Lab Assistant
Member
[*]
[*]
Weegeesquare wrote:
Okay, new patch done.

DOWNLOAD: http://gamejolt.com/games/the-legend-of ... opy/157823

CHANGES:
-Obviously the Save File Glitch is fixed.
-A Game Breaking Bug involving the Mountain Shop, which you can only get to after you clear Snowhead, is fixed.
-Song of Soaring implemented! Play it with the Airhorn to warp back to Clock Town at any given time! Good if you run out of arrows during a boss. ;)
--However, the game does not teach you the song. It's SAWSAW.
-Credits sequence is longer.
-All rupees removed from Clock Town and replaced with a Piece of Heart.
-Swimming is fixed; holding up doesn't give you Ludicrous Speed.

Also, the old man in the hideout says nothing. And talking to anybody disables the timer onscreen. What ARE you supposed to do?
Oh yeah, having both a majora1 & zelde file fixes the glitch.


The old man not saying anything is a serious problem. You HAVE to talk to him to progress the game...

Uhh, send me your save file and I'll look into it and send you a fixed save. Also, the timer is SUPPOSED to disable when you talk to people, but if it doesn't reappear when you cancel out of their text, that could pose a problem.

FOR ANYONE WHO NEEDS A WALKTHROUGH ON THE FIRST CYCLE, PLEASE UNSPOIL THIS TEXT:
Spoiler:


By the way guys... try and beat my game before you vote? It's a bit on the long side though (about 1-2 hours), but trust me, beating the game the whole way through and seeing some of the extra jokes in New Game+ is DEFINITELY worth it.


Starting a new game got dumbledore to talk.
Also, them peeps near the portal seem to be causing the lack of time, since talking to them then taking the portal without exiting the textbox keeps the timer disabled...
Also, is the water temple supposed to be brutally difficult for all the wrong reasons? (I mean annoying octoroks and instakill enemies :mad: )
Also, the biggest enemy of them all: corners teleporting you back to the beginning of the stage.

_________________
=|
 
Top
Offline 
 
 
 [us]
 Post subject: Re: Joke Game Contest #2 (2016)
PostPosted: Sat Jun 25, 2016 6:32 pm 
I hate yellow balls of consumption.
Member
[S]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
[*]
[*]

[*]
[*]
[*]
I know the deadline's today (and probably passed by now), but I do have a quick update for my joke game.

What's New, Scooby Doo?
  • You are now able to put the game in fullscreen mode by pressing F4. If you don't want it blocking the entire screen, that's fine too! Just use our Very Good Resizing Tool (VGRT) by dragging the sides of the window.
  • The game now has gamepad support. Actually, this might even be the FIRST joke game to have gamepad support if I'm not wrong.
  • You can now pause the game if you need to take a breather and make sure you won't die. I don't recommend doing this, however, as it might mess with some of the timers.
  • I fixed a glitch involving King Pringle where he could cause two stars to spawn.

https://www.dropbox.com/s/da05vmhioebwzda/SM64%201.1.zip?dl=0

_________________
GOTM Awards:
Spoiler:
ImageImage
 
Top
Offline 
 User page at mfgg.net
 
« Previous topic | Next topic »
Display posts from previous:  Sort by  
Go to page Previous  1, 2, 3, 4, 5  Next  [ 86 posts ]  This topic is locked, you cannot edit posts or make further replies.Forum locked 


Who is online

Users browsing this topic: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group