Super Mario Country by DJ CocoAre you in the mood for a fun, challenging platformer with Game Boy-styled graphics? If so, you should book a trip to Super Mario Country! One of DJ Coco's older projects is finally seeing the light of day, and for the second consecutive month, a fangame based on the Super Mario Land series has won the Game of the Month. While SMC's gameplay bears some resemblance to Super Mario Land 2, the game also includes plenty of elements from the first Super Mario Land, Super Mario World, and other Mario classics. DJ Coco adds a lot of new enemies and puts many new twists on existing concepts. The graphics and sound generally do a fine job of faithfully recreating the Game Boy experience. While some reviewers have criticized the game as difficult, the nonlinear world structure means you can always leave a level that seems particularly taxing and try it again at a later time. And once you play this game, you can finally form an opinion over whether an 8-bit version of "You Spin Me Round" is the best thing that's ever happened to your ears, or else a crime against music!
I should also note that now that I'm finally caught up with my backlog of GOTM awards, these topics should resume appearing on a more regular schedule.
[size=200][b][url=http://mfgg.net/index.php?act=resdb¶m=02&c=2&id=30256]Super Mario Country[/url] by DJ Coco[/b][/size]
[img]https://dl.dropbox.com/s/mfv0hbtg0l9ibf1/2014-07_GOTMBanner_2.png[/img]
[img]http://i.imgur.com/hR4iLIA.png[/img]
Are you in the mood for a fun, challenging platformer with Game Boy-styled graphics? If so, you should book a trip to Super Mario Country! One of DJ Coco's older projects is finally seeing the light of day, and for the second consecutive month, a fangame based on the Super Mario Land series has won the Game of the Month. While SMC's gameplay bears some resemblance to Super Mario Land 2, the game also includes plenty of elements from the first Super Mario Land, Super Mario World, and other Mario classics. DJ Coco adds a lot of new enemies and puts many new twists on existing concepts. The graphics and sound generally do a fine job of faithfully recreating the Game Boy experience. While some reviewers have criticized the game as difficult, the nonlinear world structure means you can always leave a level that seems particularly taxing and try it again at a later time. And once you play this game, you can finally form an opinion over whether an 8-bit version of "You Spin Me Round" is the best thing that's ever happened to your ears, or else a crime against music!
I should also note that now that I'm finally caught up with my backlog of GOTM awards, these topics should resume appearing on a more regular schedule.