Luigi and the Quest for Nothing - Enhanced by Lu9The unthinkable has happened - another MFGGer has released a fresh, creative game that uses a premade engine. It's the second consecutive GOTM to go to an engine-based game, so perhaps this is a positive sign for those who tire of rushed engine clones. Luigi and the Quest for Nothing stars Mario's brother in an offbeat quest to find, well, nothing! LatQfN has a whimsical, zany charm that's always refreshing to see in a game - it's exactly the kind of thing that reminds me of why I play fangames on MFGG (besides being a QC member, of course!). While Lu9 uses CatY's engine as a base, he changes most of the default graphics (yes, MFGG has used enough 16-bit SMB3 sprites by now) and adds a number of creative new forms of locomotion such as cars and magic carpets, as well as limited-oxygen levels and a cards system. The soundtrack is consistently solid - most of the songs are arrangements of non-Mario songs you've never heard before, yet they fit seamlessly into a Mario-based environment. Many of the songs were sequenced by Lu9 himself. LatQfN is just one of those games that leaves a good taste in your mouth, and best of all, Luigi's legs are sufficiently wiggly. Go play it!
[size=200][b][url=http://mfgg.net/index.php?act=resdb¶m=02&c=2&id=29746]Luigi and the Quest for Nothing - Enhanced[/url] by Lu9[/b][/size]
[img]https://dl.dropbox.com/s/5f61mo2ohfrvxkw/LatQfN_1.png[/img]
The unthinkable has happened - another MFGGer has released a fresh, creative game that uses a premade engine. It's the second consecutive GOTM to go to an engine-based game, so perhaps this is a positive sign for those who tire of rushed engine clones. Luigi and the Quest for Nothing stars Mario's brother in an offbeat quest to find, well, nothing! LatQfN has a whimsical, zany charm that's always refreshing to see in a game - it's exactly the kind of thing that reminds me of why I play fangames on MFGG (besides being a QC member, of course!). While Lu9 uses CatY's engine as a base, he changes most of the default graphics (yes, MFGG has used enough 16-bit SMB3 sprites by now) and adds a number of creative new forms of locomotion such as cars and magic carpets, as well as limited-oxygen levels and a cards system. The soundtrack is consistently solid - most of the songs are arrangements of non-Mario songs you've never heard before, yet they fit seamlessly into a Mario-based environment. Many of the songs were sequenced by Lu9 himself. LatQfN is just one of those games that leaves a good taste in your mouth, and best of all, Luigi's legs are sufficiently wiggly. Go play it!