Late Night Mario 3 by GlukomOfficial Nintendo games are not renowned for their emphasis on continuity. The Big N can't decide whether Peach's castle is surrounded by a vast ocean, a bustling city, or a racetrack, and let's not even get started on the complexities and absurdities of the Zelda "timeline." On the other hand, Glukom's newest - and apparently last - entry in the Late Night Mario series actually sums up the previous episodes in a way that almost makes sense!
The first LNM game was released way back in Summer 2010, a one-of-a-kind game that roused the passions - both positively and negatively - of MFGGers. While it was intended to be a joke game that paid tribute to the "Late Night Topic" of MFGG's earlier days, many people enjoyed it as a serious game thanks to its unique levels and unmistakable brand of comedy. The subsequent LNM2 took the series down a darker and more polished road. Many had speculated that the canned "Late Night Luigi" marked the demise of the series, but Glukom has returned for one last hurrah.
Late Night Mario 3 continues the saga with more of the signature zany gameplay and irreverent humor, even if the story takes a few dark turns. The level design is the strongest in the series, and the boss fights are among the most interesting on MFGG. The graphics might not be as "perfect" as the likes of TSB2 or Midas Machine, but they're sure a lot more interesting than the oft-recycled graphics that continue to dominate the MFGG mainsite. Plus, there's an excellent soundtrack - after all, a game that uses Dragon Quest V songs can't be all bad! Above all, it's a game with a lot of heart.
Even if the humor isn't your taste, this game teaches an important lesson: Every once in a while, when you're staring down the barrel of doom, you can't do anything but make a joke about biscuits!
[size=200][b][url=http://mfgg.net/index.php?act=resdb¶m=02&c=2&id=29507]Late Night Mario 3[/url] by Glukom[/b][/size]
[img]https://dl.dropboxusercontent.com/s/qolji8v0nzougny/LNM3_1.PNG[/img]
Official Nintendo games are not renowned for their emphasis on continuity. The Big N can't decide whether Peach's castle is surrounded by a vast ocean, a bustling city, or a racetrack, and let's not even get started on the complexities and absurdities of the Zelda "timeline." On the other hand, Glukom's newest - and apparently last - entry in the Late Night Mario series actually sums up the previous episodes in a way that almost makes sense!
The first LNM game was released way back in Summer 2010, a one-of-a-kind game that roused the passions - both positively and negatively - of MFGGers. While it was intended to be a joke game that paid tribute to the "Late Night Topic" of MFGG's earlier days, many people enjoyed it as a serious game thanks to its unique levels and unmistakable brand of comedy. The subsequent LNM2 took the series down a darker and more polished road. Many had speculated that the canned "Late Night Luigi" marked the demise of the series, but Glukom has returned for one last hurrah.
Late Night Mario 3 continues the saga with more of the signature zany gameplay and irreverent humor, even if the story takes a few dark turns. The level design is the strongest in the series, and the boss fights are among the most interesting on MFGG. The graphics might not be as "perfect" as the likes of TSB2 or Midas Machine, but they're sure a lot more interesting than the oft-recycled graphics that continue to dominate the MFGG mainsite. Plus, there's an excellent soundtrack - after all, a game that uses Dragon Quest V songs can't be all bad! Above all, it's a game with a lot of heart.
Even if the humor isn't your taste, this game teaches an important lesson: Every once in a while, when you're staring down the barrel of doom, you can't do anything but make a joke about biscuits!