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NES Mario Isometric Run Cycle https://phpbb.mfgg.net/viewtopic.php?f=13&t=20816 |
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Author: | MadNyle [ Thu Nov 02, 2017 6:05 am ] |
Post subject: | NES Mario Isometric Run Cycle |
Hi everyone! I'm MadNyle, And i got for you some sprites featuring NES Mario in a 8 running angles. If you want to use them someday, Let me know! I'll be more than happy to look at your ideas for these sprites! (I need to re-build the sprite sheet, Since this one was update some weeks ago) |
Author: | Willsaber [ Thu Nov 02, 2017 1:42 pm ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
Will you submit to the mainsite? |
Author: | Parakarry [ Thu Nov 02, 2017 3:22 pm ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
Yes, please do put it on the site! Though show all the frames instead of as an animated gif. |
Author: | MadNyle [ Thu Nov 02, 2017 4:27 pm ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
Parakarry wrote: Yes, please do put it on the site! Though show all the frames instead of as an animated gif. Yeah, i should submit it in the mainsite, but i'll include some other sprites for it before. |
Author: | YoshiEgos [ Thu Nov 02, 2017 7:24 pm ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
I might find a use for these, I was thinking of animating again. |
Author: | MadNyle [ Thu Nov 02, 2017 8:54 pm ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
YoshiEgos wrote: I might find a use for these, I was thinking of animating again. I'll let you use it then! I just need to submit the sprites (But let me know if you got some special media to contact you and pass you the sprite sheet) |
Author: | MadNyle [ Fri Nov 03, 2017 8:33 pm ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
Isometric NES Mario Sprite sheet done (I got some other sprites of this mario, but they're in progress) |
Author: | KirbyLover2048 [ Fri Nov 03, 2017 8:41 pm ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
I'm pretty sure adding your Discord tag and (Facebook tag? Is that it?) is not acceptable on a sheet. Correct me if I'm wrong. |
Author: | MadNyle [ Fri Nov 03, 2017 10:18 pm ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
KirbyLover2048 wrote: I'm pretty sure adding your Discord tag and (Facebook tag? Is that it?) is not acceptable on a sheet. Correct me if I'm wrong. Oh, is it? Sorry, i'll change the image then. |
Author: | KirbyLover2048 [ Fri Nov 03, 2017 11:05 pm ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
I don't know for sure. You don't need to unless an administrator or moderator says. |
Author: | Evil Yoshi Toes [ Sat Nov 04, 2017 12:14 am ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
you should get rid of those huge empty blue spaces |
Author: | MadNyle [ Sat Nov 04, 2017 12:17 am ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
Evil Yoshi Toes wrote: you should get rid of those huge empty blue spaces Yeah, i should, i'll do it now, I just kept it like that because i was thinking on adding more. |
Author: | Morrad1991 [ Thu Nov 09, 2017 12:02 am ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
First impression: impressive. Reminds me a lot of Super Mario RPG. Nice animation and precise form to the 3d sprites. |
Author: | HylianDev [ Thu Nov 09, 2017 11:09 am ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
There aren't any rules against putting your discord in the sheet. It might even be a good idea, since people can contact you to let you know they're using them, etc. This is a really neat sheet! Though there's one problem with it (which seems pretty evident in the GIF): Mario seems to drift further and further down as the animation goes on. If you fix that, this will be a great sheet. |
Author: | MadNyle [ Fri Nov 10, 2017 12:55 am ] |
Post subject: | Re: NES Mario Isometric Run Cycle |
HylianDev wrote: There aren't any rules against putting your discord in the sheet. It might even be a good idea, since people can contact you to let you know they're using them, etc. This is a really neat sheet! Though there's one problem with it (which seems pretty evident in the GIF): Mario seems to drift further and further down as the animation goes on. If you fix that, this will be a great sheet. Yeah, i honestly thought that the discord link could at least work to contact me and support someone for his/her project. Maybe with a little shadow reflecting mario's ground could help with it, Since the point of the animation is that, A single animation with no movement at all, maybe in an actual animation with a 2D Isometric scrolling would figure it out better! Thanks for your opinion! |
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