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 Post subject: Re: Overworld Tileset
PostPosted: Sun Jan 22, 2017 1:54 pm 
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Not a bird
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Maybe it would look better with shading?

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 Post subject: Re: Overworld Tileset
PostPosted: Sun Jan 22, 2017 4:06 pm 
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Thanks DonnieTheGuy!
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The picture is dead for me.

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 Post subject: Re: Overworld Tileset
PostPosted: Sun Jan 22, 2017 7:04 pm 
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Quote:
The picture is dead for me.

Weird, it's not for me.
Quote:
Maybe it would look better with shading?

What kind of shading?

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 Post subject: Re: Overworld Tileset
PostPosted: Sun Jan 22, 2017 9:05 pm 
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Not a bird
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Just shading... Darker colors on the right side, so the light is coming from the top-left?

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 Post subject: Re: Overworld Tileset
PostPosted: Mon Jan 23, 2017 12:35 pm 
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But... there are dark colors. You meant darker colors ?
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 Post subject: Re: Overworld Tileset
PostPosted: Mon Jan 23, 2017 12:58 pm 
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Not a bird
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I mean the blue ring!

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 Post subject: Re: Overworld Tileset
PostPosted: Mon Jan 23, 2017 2:57 pm 
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Oooh sorry for this misunderstanding ^^"
Well this blue ring is just a placeholder, I should've removed it from the picture.

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 Post subject: Re: Overworld Tileset
PostPosted: Mon Jan 23, 2017 7:35 pm 
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hi hello
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Simpson55 wrote:
I actually tried to make the squares bigger but it looks like an eye exam :P
Same goes when I try with lozenges :
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Is it just me or the high contrast causes the lines to look distorted ?

I actually thought the distortion was intentional. I thought they were squiggly lines, and didn't even notice that it was just an illusion until you pointed it out. I actually find that very interesting! The squiggly lines (despite not actually being squiggly) look really cool, I would suggest using that floor for something! :biggrin:

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 Post subject: Re: Overworld Tileset
PostPosted: Tue Jan 24, 2017 2:01 pm 
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I might use it for a bonus stage tileset.

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