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 Post subject: Rocky's Art Topic
PostPosted: Sat Dec 24, 2016 4:56 pm 
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Hi! This topic will contain all of my art stuff.

16-color Palette
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File comment: 16-color Palette
pa grape.png
pa grape.png [ 394 Bytes | Viewed 364 times ]

I reduced the Ancient Japanese color palette from Wikipedia (compiled into one image by GloriaGrimoire) to 16 colors. Although the colors DO lose their nuance from that era (where specific colors would denote certain things), I think it works well as a general game palette. Amiga homebrew games that have 16 colors can have double the resolution of 32 colors. You can see an example of an Amiga/DOS game that uses 16 colors in Fury of the Furries.

15-color Palette
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File comment: 15-color Palette
bob the tomato.png
bob the tomato.png [ 430 Bytes | Viewed 266 times ]

This is a version of the above palette, but it has one less color, resulting in 15 colors. Now the darkest green color is gone. If you want to use a good substitute for that darkest green color, you can use brown. Since the other 14 colors have been adjusted to compensate, the brown color now looks almost seamless as a dark green color. This palette can be used in Genesis and SNES homebrew games and hacks. These systems have 4 and 16 15-color palettes for sprites, but you can now use this 15-color palette to replace all of them.

Weird Paper Mario
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File comment: Weird Paper Mario (single pose) - credit to Ninja
weird.png
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Original by Ninja


Last edited by P-Star7 on Sat Feb 25, 2017 12:38 am, edited 2 times in total.
 
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 Post subject: Re: Rocky's Art Topic
PostPosted: Sat Dec 24, 2016 5:56 pm 
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Your local psychic.
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That's neat I guess but I'd like to see an example of it actually in practice

I have a feeling you'll probably have a lot of flat colours with little shading

Which might be typical of ancient Japanese art, I wouldn't know, I never studied it

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Zero Kirby, your local psychic. Check out my game reviews! Latest review: The Legend of Zelda: Breath of the Wild

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 Post subject: Re: Rocky's Art Topic
PostPosted: Sat Dec 24, 2016 6:32 pm 
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Zero Kirby wrote:
That's neat I guess but I'd like to see an example of it actually in practice

I have a feeling you'll probably have a lot of flat colours with little shading

Which might be typical of ancient Japanese art, I wouldn't know, I never studied it

Actually, there are quite a few ramps that you can use for shading! :biggrin: (this was created in a Grafx2 plugin by DawnBringer)
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weird dreams.png
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 Post subject: Re: Rocky's Art Topic
PostPosted: Sat Jan 07, 2017 12:24 am 
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I added a pose of Weird Paper Mario to the OP. Check it out! The original is by Ninja as you may have seen before :thumbsup: If you want me to make the complete set of Weird Paper Mario sprites, please post.

 
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 Post subject: Re: Rocky's Art Topic
PostPosted: Sat Jan 07, 2017 1:07 am 
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Literally a simple edit. Is the best that you can do?

 
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 Post subject: Re: Rocky's Art Topic
PostPosted: Sat Feb 25, 2017 12:40 am 
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Psid wrote:
Literally a simple edit. Is the best that you can do?

I guess so. I'm not really experienced with line art, and I mostly prefer to reshade things. That's why you see my heavy work with palettes.

I have now added a 15-color palette to the archive!

 
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