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Donnie's Pixel Room, Full of useless stuff
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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Sun Dec 18, 2016 7:59 am 
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A updated Lovintendo
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New version:
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Thanks so much, Mit! Here is a gift for you:
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When will the next sprite competition be? What is the theme? I would love to attend.

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Sun Dec 18, 2016 11:53 am 
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A updated Lovintendo
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Finished, but you should be missing out on the Golden / Ice / Metal Mario, but it's because I think I need help again with the shading. Look:
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I know it does not have much importance, but I saw that there are many Brazilians in the forum, and I want to know how many Brazilians are here. Please respond, but do not forget to rate my sprites. And again, thank you, Mit!

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Sun Dec 18, 2016 3:09 pm 
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Hey there, I'm Brazilian too.

I like your work, but it bothers me a bit how the 16-bit version of Mega Mario has skin-colored gloves. Maybe you should edit it so he's definitely not wearing gloves.

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Sun Dec 18, 2016 6:47 pm 
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A updated Lovintendo
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Non-related to SMB:
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I'm in doubt about which pose I use:
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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Sun Dec 18, 2016 10:34 pm 
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SnoPINGAS usually Icee
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You should do fangame making!

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Mon Dec 19, 2016 7:50 am 
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A updated Lovintendo
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Thatgamerguy2234 wrote:
You should do fangame making!

wat

Speaking of making games, if I post sprites of my projects, are they safe?

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Mon Dec 19, 2016 9:47 pm 
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A updated Lovintendo
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Hi, I'm back with news:
First, I made this head:
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And after, I made this pixel art:
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What do you think?
Don't forget the feedback!

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Tue Dec 20, 2016 9:33 am 
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These are some great stuff, Lovintendo! Also, I'm sure it's okay to show sprites of your projects in here, as long as they don't break the forum rules. About that ducking pose, I prefer the one in the left, although I think you should try to make the arm somewhere in the middle. I think it could possibly look better that way.

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Tue Dec 20, 2016 2:16 pm 
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soverygrin
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That's really nice! I couldn't find much else to talk about other than slight nitpicks and suggestions.

 
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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Tue Dec 20, 2016 5:33 pm 
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A updated Lovintendo
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Myself wrote:
When will the next sprite competition be? What is the theme? I would love to attend.

Myself again wrote:
I think I need help again with the shading. Look:
Image

Don't forget to answer my questions!

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Tue Dec 20, 2016 10:17 pm 
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Not a bird
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The shading is perfect. I only recommend replacing the lone white pixel in Gold/Metal/Ice Mario's belly so his buttons can be seen better.

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Spoiler:

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Tue Dec 20, 2016 10:57 pm 
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Lovintendo wrote:
When will the next sprite competition be? What is the theme? I would love to attend.

Each sprite competition is supposed to be created by the previous comp's winner shortly after winning, but it's often done quite a bit later. Either way, the current comp's stuck in a tie, so as soon as a winner is declared, the next competition can start, with a theme chosen by the winner.
Lovintendo wrote:
I think I need help again with the shading. Look:
Image

I've noticed that, when shading metal, there isn't a ton of blending between colours. The highlights are large and distinct, and there's a lot of shadow. Also, I'd say only leave the backlight on the very back of the sprite. Right now it's a little muddled-looking.
Spoiler:

 
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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Tue Dec 20, 2016 11:27 pm 
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Lovintendo wrote:
When will the next sprite competition be? What is the theme? I would love to attend.

As bigpotato said, it will be at some time after the current one ends (which, is gonna need a tiebreaker for first place right now if it wants to end). After the current Sprite Competition ends, it could take a day, a week, a month, or maybe even longer than that. It'll be up to the winner when it comes to deciding when should they start the next Sprite Competition and what the theme will be. However though, if they take too long, then it'll be up to someone else, which is usually the runner-up.

Lovintendo wrote:
I think I need help again with the shading. Look:
Image


It looks rather fine to me, although it might be a good idea to take bigpotato's advice. I'm sure it could look better with that advice taken and used on the sprites.

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Sat Dec 31, 2016 10:45 pm 
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A updated Lovintendo
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Sorry for taking so long to post, my internet is over (I use mobile internet) but this delay helped me do a lot:
Spoiler:

Spoiler:

Spoiler:

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Sun Jan 01, 2017 11:22 am 
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Nice work! If you're wondering which small mario to use, I recommend the first one because the second looks like it's too big for small mario and more like a medium mario ^^

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Sat Jan 28, 2017 4:44 pm 
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A updated Lovintendo
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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Sun Jan 29, 2017 10:36 pm 
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Your sprites are great as always. I would definitely ask you if I needed help for sprites with a project (not that I do)! I really hope you make a full sheet one day for the mainsite. Perhaps you could expand your SMB4 contest submission a little bit and submit it?

 
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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Thu Feb 16, 2017 9:38 am 
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P-Star7, if you do not remember, I posted a sheet along with the entry, just use. But if you need something that does not have it, ask me maybe I will.
Also, rebooted my last sprite as "Pocket Smasher Guys".
ImageImage
Mario's alternate idle pose
ImageImage

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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Thu Feb 16, 2017 1:06 pm 
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Lovintendo wrote:
P-Star7, if you do not remember, I posted a sheet along with the entry, just use. But if you need something that does not have it, ask me maybe I will.
Also, rebooted my last sprite as "Pocket Smasher Guys".
ImageImage
Mario's alternate idle pose
ImageImage

Oh no, sorry. I didn't mean that I needed new sprites. I just meant that if you made a couple more sprites then it would be a good idea to submit the SMB4 sheet to the main site. The new sprites are really good, but Mario's skin seems a little dark. I would suggest less red and more white and orange.

 
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 Post subject: Re: Lovintendo's Sprite Temple
PostPosted: Sun Feb 19, 2017 2:05 pm 
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Sorry, I think it better not to mess with it, because the initial intention was to leave the sprite simple (with only 5 colors) but for the need of details, I left with 6 colors.
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But I see sprites that need an extra color.
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Chun-li is a WIP.

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