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 Post subject: Re: TheUndead101's Showcase
PostPosted: Sun Oct 30, 2016 6:44 am 
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Waluigi Time!
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Working on an items sheet.

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Sun Oct 30, 2016 6:44 am 
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Also working on another Bowser related tileset.

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Sun Oct 30, 2016 7:18 pm 
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Well, I like the Bob-omb Battlefield tileset. And I do think the volcano one looks pretty good. They seem useful for a 2D Mario 64 style game (like a Super Mario 63 sequel) or a Super Mario World ROM hack. The missing marble texture is the only real issue with the former.

Not as keen on some of the others, though that mostly has to do with the themes more than anything else. You've got a grassland, which is a very, very overdone concept by this point. It looks okay, just... very standard and kind of invisible given how many solid alternatives there are. Same with the ice land tileset. Decent tiles, but it might be overshadowed by thousands of other possible tilesets with the same general content.

But hey, your work looks good for the most part. You just need to maybe try and stand out a bit from the legions of other artists making the same graphics. Maybe you could focus on a few more Mario 64 style tilesets?

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Sun Oct 30, 2016 8:06 pm 
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Waluigi Time!
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CM30 wrote:
Well, I like the Bob-omb Battlefield tileset. And I do think the volcano one looks pretty good. They seem useful for a 2D Mario 64 style game (like a Super Mario 63 sequel) or a Super Mario World ROM hack. The missing marble texture is the only real issue with the former.

Not as keen on some of the others, though that mostly has to do with the themes more than anything else. You've got a grassland, which is a very, very overdone concept by this point. It looks okay, just... very standard and kind of invisible given how many solid alternatives there are. Same with the ice land tileset. Decent tiles, but it might be overshadowed by thousands of other possible tilesets with the same general content.

But hey, your work looks good for the most part. You just need to maybe try and stand out a bit from the legions of other artists making the same graphics. Maybe you could focus on a few more Mario 64 style tilesets?

Great idea! Super Mario 64 is my favorite game of all time so that would make sense.

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Sun Oct 30, 2016 10:15 pm 
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What do you guys think of my Mario and Luigi so far?

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Mon Oct 31, 2016 12:11 am 
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They look good so far. The only thing I would recommend is editing the bright shade of red on Mario, and the shape of Luigi's mustache.

 
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 Post subject: Re: TheUndead101's Showcase
PostPosted: Mon Oct 31, 2016 12:17 am 
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Looks pretty good, though I would recommend that you should remove the blues in Mario and Luigi's face since that they look kinda weird with these on.

 
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 Post subject: Re: TheUndead101's Showcase
PostPosted: Mon Oct 31, 2016 9:39 am 
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While the new sprites look nice, the eyes look a little off to me. My assumption is that they appear soulless. Try experimenting with different eye shapes until you find the right one.

 
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 Post subject: Re: TheUndead101's Showcase
PostPosted: Tue Dec 13, 2016 2:55 pm 
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I really like how the Mario cast looked in the N64 artwork for the games. Notice the resemblance with Mario?

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Tue Dec 13, 2016 4:57 pm 
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soverygrin
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The resemblance to what? :confused:

 
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 Post subject: Re: TheUndead101's Showcase
PostPosted: Tue Dec 13, 2016 5:35 pm 
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Kootie Patootie
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zXspriter wrote:
The resemblance to what? :confused:

To his Mario sprites above it.

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Thu Feb 09, 2017 2:41 pm 
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Waluigi Time!
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I haven't been working on my Waluigi much but here's what I've got so far. As you can see, I'm trying to replicate the poses of Toni's Waluigi while maintaining Neweegee's art style. I put those sprites to the right of mine there as a comparison so you can see the similarities. I plan on making this the most expansive Waluigi sprite sheet yet! Waluigi is my favorite character in all of video games so I hope to do him justice!

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Thu Feb 09, 2017 3:28 pm 
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Not a bird
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It almost looks like his moustache and hair are connected! Try having a space between both.

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Thu Feb 09, 2017 3:35 pm 
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SuperArthurBros wrote:
It almost looks like his moustache and hair are connected! Try having a space between both.


They're both different colors and easily distinguishable so that is simply not true. However, I do think it can be shortened just a little.

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Thu Feb 09, 2017 6:08 pm 
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I'm currently working on the running animation.

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Sun Feb 12, 2017 3:31 pm 
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Waluigi Time!
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After I'm done with Waluigi, I'm going to work on Yoshi and Bowser. Maybe Peach after that.

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Sun Feb 12, 2017 5:45 pm 
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theundead101 wrote:
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Working on an items sheet.

This looks great! Great job on the block shading and colors.

Also Waluigi's head seems a little big compared to the other 2DW sprites? idk

 
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 Post subject: Re: TheUndead101's Showcase
PostPosted: Mon Feb 13, 2017 9:45 pm 
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Waluigi Time!
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P-Star7 wrote:
theundead101 wrote:
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Working on an items sheet.

This looks great! Great job on the block shading and colors.

Also Waluigi's head seems a little big compared to the other 2DW sprites? idk

Hey thanks!

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 Post subject: Re: TheUndead101's Showcase
PostPosted: Tue Feb 14, 2017 2:57 pm 
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Waluigi Time!
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 Post subject: Re: TheUndead101's Showcase
PostPosted: Tue Feb 14, 2017 4:21 pm 
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Good, but Luigi head needs work, it fells too cubic.


Last edited by Minerador Slime on Fri Feb 24, 2017 10:51 am, edited 2 times in total.
 
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