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 Post subject: Re: SAB's Blender Junk Topic
PostPosted: Thu Oct 13, 2016 4:31 pm 
indie
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You're going to have to find a bigger room to fit all this money you could make off this

 
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 Post subject: Re: SAB's Blender Junk Topic
PostPosted: Sat Oct 15, 2016 6:05 pm 
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Not a bird
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DJ Coco wrote:
How long did it take you to make that whole scene?

3 days.
DJ Coco wrote:
Tbh, I think you should start doing freelance work. You could make a lot of money modelling stuff like this for clients.

Really? Thank you alot; but I don't know, I'm not sure about making money with this... Or even anything :huh: But I'd rather do it with a different (and paid) software instead

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 Post subject: Re: SAB's Blender Junk Topic
PostPosted: Sat Oct 15, 2016 8:39 pm 
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If you're already doing great with Blender, why are you waiting to get a paid software? I'm not saying you shouldn't upgrade, just that you don't need to wait for a new program just because it's paid.

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 Post subject: Re: SAB's Blender Junk Topic
PostPosted: Sun Oct 16, 2016 7:16 am 
Cliax Codec X Splatoon
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Why would you want to upgrade to another software though? A lot of freelance modellers use Blender, it's a great program.
In fact, the only reason I can think of to use Maya instead is because of its better animation functionality. Though the price is rather steep.

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
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 Post subject: Re: SAB's Blender Junk Topic
PostPosted: Thu Dec 01, 2016 12:49 pm 
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Not a bird
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It's just that I have the impression another software should work generally better than Blender which is free. :huh:
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I made another thing. Not enough free time so it took me 2 months to finish, and 18 hours of rendering.
I already noticed several flaws in here but I don't want to go through those hours of rendeing again >:x

Spoiler:

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 Post subject: Re: SAB's Blender Junk Topic
PostPosted: Thu Dec 01, 2016 2:58 pm 
Cliax Codec X Splatoon
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This looks absolutely fantastic.
Ever since my former artist working on Cliax Codec left I've been passively looking for a replacement, but somehow it never came to my mind that I could hire you (if you want to, of course). After all, your work is splendid. It'd be fully paid, too, albeit mostly a UV mapping/texturing job.

Anywho, I don't want to advertise my game any further here so just shoot me a PM if you're interested. Let me just say again how beautiful that scene looks.

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
Spoiler:
Fan Art
Spoiler:
 
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 Post subject: Re: SAB's Blender Junk Topic
PostPosted: Wed Jan 25, 2017 8:19 pm 
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A colorful fairytale house

Textures made entirely by me this time

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Spoiler:

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 Post subject: Re: SAB's Blender Junk Topic
PostPosted: Thu Jan 26, 2017 3:53 am 
Cliax Codec X Splatoon
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Amazing stuff! It reminds me of Super Mario RPG.

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Image

Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
Spoiler:
Fan Art
Spoiler:
 
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