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Paper Mario animations https://phpbb.mfgg.net/viewtopic.php?f=13&t=18270 |
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Author: | E-Man [ Mon Mar 20, 2017 11:49 pm ] |
Post subject: | Re: Paper Mario animations |
Okay, I finally got the remaining suggestions under control. I would have done more, but this progress sheet was getting a little crowded. |
Author: | Willsaber [ Tue Mar 21, 2017 9:21 am ] |
Post subject: | Re: Paper Mario animations |
Why can't the strap be above the shell but below the shoe? EDIT: I finally figured that out, and now I feel silly! Anyways, I like B more. |
Author: | Evil Yoshi Toes [ Tue Mar 21, 2017 8:12 pm ] |
Post subject: | Re: Paper Mario animations |
Defintiely A, since B has the strap going through the shell (the beige part is still supposed to be part of the shell like on a real turtle, I think.), so B wouldn't work too well. A seems to work just fine |
Author: | E-Man [ Tue Mar 21, 2017 10:05 pm ] |
Post subject: | Re: Paper Mario animations |
Alright! I think I'll likely go with Evil Yoshi's idea unless I get another suggestion. By the way, Willsaber, if you're wondering why the strap couldn't work the way you want it to, it's best to use a visual example. There's also an alternate idea just in case either of you are interested. |
Author: | Willsaber [ Wed Mar 22, 2017 1:58 am ] |
Post subject: | Re: Paper Mario animations |
That new one is the best by far! |
Author: | E-Man [ Thu Mar 30, 2017 3:16 pm ] |
Post subject: | Re: Paper Mario animations |
I've already put your idea into consideration! I just to make sure that I gather the opinions of others before I commit to it. |
Author: | E-Man [ Sun Apr 09, 2017 11:00 am ] |
Post subject: | Re: Paper Mario animations |
Very recently, I submitted these progress sheets to Starman.net and a user called Metalboot suggested that I make Luigi's arms a bit longer. My reasoning is that the official references for the Mario Bros. (not their paper forms) have their arms about the same length. Still, is it something that I should look into? |
Author: | Willsaber [ Sun Apr 09, 2017 3:13 pm ] |
Post subject: | Re: Paper Mario animations |
That looks great! |
Author: | E-Man [ Wed Apr 19, 2017 5:19 pm ] |
Post subject: | Re: Paper Mario animations |
Thanks for that, Willsaber! Anyway... |
Author: | E-Man [ Wed Apr 26, 2017 8:39 pm ] |
Post subject: | Re: Paper Mario animations |
I'm finally back to designing Paper Mario parts! Surprisingly, I knocked these out quicker than expected! |
Author: | E-Man [ Tue May 02, 2017 3:29 pm ] |
Post subject: | Re: Paper Mario animations |
I know this is a small update, but hear me out. I'm running out of parts that I could work on comfortably; however, this also means that I'm getting very close to when I finish all the necessary character parts for this short! As such, I even have several completed sheets lying around, which I intend to craft into functioning rigs for animation! I just need to texture a few parts of Kent C. Koopa, and then I'll get started! |
Author: | E-Man [ Wed May 03, 2017 8:47 pm ] |
Post subject: | Re: Paper Mario animations |
Just when I thought that I could get around to rigging by the end of the day, I got an e-mail from the Captain about some new critiques. It's not the end of the world (especially since I knocked all of them out quickly). |
Author: | E-Man [ Mon May 08, 2017 10:14 pm ] |
Post subject: | Re: Paper Mario animations |
I know you're not pleased to see another progress sheet after I promised that I'll be rigging, but here's the deal. Not only are they not many puppet parts to create, but I was actually rigging during the time I was waiting for more feedback. In fact, I'm actually abbot halfway done with Mario's rig! By the end of the week, he should be good to go! |
Author: | E-Man [ Tue May 09, 2017 10:57 pm ] |
Post subject: | Re: Paper Mario animations |
I got some feedback sooner than expected, but I was able to knock it out right off the bat! |
Author: | zXspriter [ Tue May 09, 2017 11:45 pm ] |
Post subject: | Re: Paper Mario animations |
I feel, if Parakarry's wing is to be in that position, the strap should be moved up a notch as to not be in the way. |
Author: | E-Man [ Wed May 10, 2017 12:00 am ] |
Post subject: | Re: Paper Mario animations |
The big problem with the straps is that I need to make sure that they don't cut into the arm from below. It's rather difficult to pull off and how they are now is the best I could do. The only other option is to make the strap go above the shoulder, but the collar makes it difficult to make it look convincing enough. |
Author: | Kirby's Adventure [ Wed May 10, 2017 1:48 pm ] |
Post subject: | Re: Paper Mario animations |
A minor thing to note; Parakarry's shell is closer to a light blue or teal in the games. From what I can tell from his sprites, the postbag strap actually does go under his shell. Parakarry has never had any actual sprites of him facing away from the screen, though. |
Author: | E-Man [ Wed May 10, 2017 2:24 pm ] |
Post subject: | Re: Paper Mario animations |
Actually, I'm fully aware of Parakarry's actual shell color. I even applied it to one of the previous shells. Spoiler: If you're concerned that the shells are green, it's just that I haven't got around to retexturing them yet. I'll handle it once I start putting the sheet together, so don't worry! As for the straps, there's not a lot of existing official Parakarry sprites and artwork to work from. As such, I had to make an educated guess. Of course, I recently looked at the ripped sprites for a better reference, and the Skydive attack provides better evidence that the strap is in front of the shell. Unless this sheet is incomplete, I think I can rest my case. https://mfgg.net/index.php?act=resdb&pa ... c=1&id=550 |
Author: | Kirby's Adventure [ Wed May 10, 2017 2:32 pm ] |
Post subject: | Re: Paper Mario animations |
E-Man wrote: As for the straps, there's not a lot of existing official Parakarry sprites and artwork to work from. As such, I had to make an educated guess. Of course, I recently looked at the ripped sprites for a better reference, and the Skydive attack provides better evidence that the strap is in front of the shell. Unless this sheet is incomplete, I think I can rest my case. https://mfgg.net/index.php?act=resdb&pa ... c=1&id=550 I meant it went underneath the back of the shell. |
Author: | E-Man [ Wed May 10, 2017 2:35 pm ] |
Post subject: | Re: Paper Mario animations |
I honestly have no idea what you mean. |
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