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 Post subject: Custom 8-bit Tileset
PostPosted: Thu Jan 06, 2011 9:18 pm 
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sluuuuurp
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Use with SMB2 or SMB3 graphics.
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Give Credit. :biggrin: Or you'll end up like Mario here: :sick:

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 [sc]
 Post subject: Re: Custom 8-bit Tileset
PostPosted: Thu Jan 06, 2011 9:54 pm 
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The style of your sprites seem to go all over the place. Some sprites have dithering, some don't, some use outlines, others don't, and it really creates a feeling of incompletion.
and those rock blocks are certainly not custom. You edited those.

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 [ca]
 Post subject: Re: Custom 8-bit Tileset
PostPosted: Sun Jan 16, 2011 1:59 pm 
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sluuuuurp
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Fez wrote:
The style of your sprites seem to go all over the place. Some sprites have dithering, some don't, some use outlines, others don't, and it really creates a feeling of incompletion.
and those rock blocks are certainly not custom. You edited those.

I Think I'm gonna update to make the tree and bill blaster have more of an out line. :soveryhappy:
Does it really suck that much?! :huh:

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 Post subject: Re: Custom 8-bit Tileset
PostPosted: Sun Jan 16, 2011 2:31 pm 
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I never said you suck, I was simply providing you with comments that you can use to improve your sprites.

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