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 Post subject: Someone help clarify this TGF matter for me?
PostPosted: Mon Sep 25, 2017 9:31 pm 
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Topic/description asks all; more specifically, I'm trying to figure something out regarding the information that I saw on this page.

I'm trying to figure out about the "maximum number" on all categories listed... is that for the entire .GAM file itself for TGF environment, or would they be for the active "level" that I'd be working on?

Note: I'm not worried about the "events" side of the process; based on the fangame project ideas that I'm still trying to get into reality, I doubt it would REALLY exceed THAT "limit" in question (which I believe would also include event "comments").

All right; thanks in advance, everyone.

 
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 Post subject: Re: Someone help clarify this TGF matter for me?
PostPosted: Sun Oct 01, 2017 9:52 am 
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I don't really use The Games Factory, but by looking at MFGG Wiki and the way the limitations section in that link is worded, it seems that the max number of objects is for objects that are active in the screen. I'm not sure about the rest, although the way they're worded makes it seem like it's for the entire file. As long as you're careful though, I'm pretty sure it must be quite difficult to reach the limits.

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