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 Post subject: Raccoon's Bouncing Physics
PostPosted: Tue Aug 15, 2017 9:48 pm 
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If it was supposed to be in here, I'm sorry.


There is a serious big project I'm working on and I just thought I might need support from you pros out there, Just to help me make it exists.

The problem:

The Bouncing Mechanic

You know how "The Game" works if you compare it with Ducktales with a twist. The character can be able to spin it's tail and can bounce normally (if not doing anything) and in high start (if you keep holding the "JUMP" button).

It wasn't supposed to be a big deal when it comes to a mechanic, but I noticed that he levitated extra bits as I move left and right, which indeed , is unnecessary and could ruin the mechanic just a little.


That's why I need help just to make it smooth and get rid of that minor situation.

Here is the essential parts of my code for my character:
//Create
Spoiler:


//Step
Spoiler:



Program: Game Maker Studio Standard
Also, I'll keep trying to find a solution.

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