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 Post subject: Re: Make a Good Mega Man Level 2 (MaGMML2)
PostPosted: Mon Feb 06, 2017 12:49 pm 
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Sprites Inc is now back up finally!

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Programming a thing, ba da baa, programming a thing, ba da baa...
 
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 [us]
 Post subject: Re: Make a Good Mega Man Level 2 (MaGMML2)
PostPosted: Sat Feb 11, 2017 11:58 pm 
I hate yellow balls of consumption.
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Levels are due in a week! Be sure to start working on something if you haven't already.

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 Post subject: Re: Make a Good Mega Man Level 2 (MaGMML2)
PostPosted: Sun Feb 19, 2017 8:47 pm 
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Alright, the on-time levels have been submitted to the judges for judging. The late levels will be taken until the 28th, and will be later sent to the judges after then.

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