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 Post subject: Re: Disabilities in video games
PostPosted: Fri Dec 23, 2016 9:08 pm 
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sluuuuurp
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whether you're attracted to something has nothing to do with you putting that in a game though

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 Post subject: Re: Disabilities in video games
PostPosted: Fri Dec 23, 2016 9:19 pm 
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Your local psychic.
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whether you're attracted to something has nothing to do with you putting that in a game though


That is a very fair point and I will agree it's weird

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 Post subject: Re: Disabilities in video games
PostPosted: Fri Dec 23, 2016 11:19 pm 
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Uhh, I think that depends... "I am attracted to purple so I want this character in my game to wear purple" sounds like it makes sense to me.

But I bet that will be based on interpretation.

Aren't we going off-topic? What about splitting it?

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 Post subject: Re: Disabilities in video games
PostPosted: Fri Dec 23, 2016 11:22 pm 
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"I hate forced diversity, therefore I dont want black people in my game because I prefer white people over black people and think black skin is gross" yeah no that's not just "said a stupid, uninformed thing" racist that's full blown "The world would be better if black people didnt exist so I'm purposefully excluding them from something I made" racist, sorry

To get back on topic: A disability that impacts gameplay is only a hinderance if the game design makes it a hinderance. Though the fact it is a hinderance can be used to make a statement, it's very possible to make unique gameplay experiences around a disability by using it as a game design tool.

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 Post subject: Re: Disabilities in video games
PostPosted: Fri Dec 23, 2016 11:27 pm 
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It's kinda insensitive how bluntly that was said, but it is NOT racism.

Is this when Nite Shadow locks the thread?

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 Post subject: Re: Disabilities in video games
PostPosted: Fri Dec 23, 2016 11:30 pm 
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Willsaber wrote:
It's kinda insensitive, but it is NOT racism.

How is "i didnt put a single black person in my game specifically b/c i actively dont want to depict them" NOT racism?

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 Post subject: Re: Disabilities in video games
PostPosted: Fri Dec 23, 2016 11:37 pm 
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This thread has derailed, and badly.
I have to end it here.

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