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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Sun May 15, 2016 6:15 am 
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Thanks DonnieTheGuy!
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CM30 wrote:
And here's another great interview! It's with Jay Pavlina, creator of well known Mario crossover fan game Super Mario Bros Crossover!

https://gamingreinvented.com/interview/ ... crossover/

So we've interviewed the maker of Super Mario Bros Crossover. We've interviewed Judge Spear and Captain Coconuts about Mushroom Kingdom Fusion and Super Mario Fusion Revival. Are there any other major crossover fan games needing creator interviews at this point? I asked carol about Brutal Mario, but he said his English wasn't good enough for an interview.

Why do you limit yourself to crossover fangames?

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Sun May 15, 2016 9:35 am 
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I don't. But those are some of the most popular ones, and I try and get my interviews with people that others are interested in reading about.

If anyone has any suggestions, post them here.

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Sun May 15, 2016 9:48 am 
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sluuuuurp
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interview mario350

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Sat Aug 06, 2016 8:47 pm 
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Well, now it's back. With an interview with Chaoxys about Super Mario Bros & the Midas Machine:

https://gamingreinvented.com/interview/ ... es-galaxy/

Enjoy!

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Sun Aug 07, 2016 9:02 am 
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Friendly Dictator wrote:
interview mario350

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Sun Aug 07, 2016 9:38 am 
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Interview me!... For some reason.

I didn't know about Operation Dracula until I read this, lol.

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Wed Aug 17, 2016 9:47 pm 
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Ooh, that is an interesting interview! I like it when people explain some of the backstories behind their games. Reading the backstories behind Midas Machine was quite interesting to me, and it got even more excited for the game! :D Like SuperArthurBros said, I haven't heard about Operation Dracula, until I read this interview, which seems to have some really good graphics!

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Sat Sep 17, 2016 7:04 pm 
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Well, I've now finished the interview with Super Mario 64 hacker Kaze Emanuar:

https://gamingreinvented.com/interview/ ... e-emanuar/

He's responsible for SM64: Last Impact, Super Mario Run 64, and various impressive ASM mods for Super Mario 64 like a rideable Yoshi and a working Fire Flower power up.

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Tue Oct 18, 2016 5:12 am 
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I'm gonna be returning with more soon. These will include:

An interview with Skelux about Super Mario Star Road and its sequel.
An interview with Ty Anderson about Link's Awakening 64 (a major mod of The Legend of Zelda Ocarina of Time)
And an interview with Mors about Super Mario Flashback

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Tue Oct 18, 2016 7:38 pm 
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And here's my interview with Skelux about Super Mario Star Road:

https://gamingreinvented.com/nintendoar ... ev-skelux/

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Wed Oct 19, 2016 5:09 pm 
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... Coruption ...
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really interesting interview, it was interesting to hear some new stuff from Skelux and I look forward to the following interviews :)

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Wed Oct 19, 2016 5:27 pm 
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Can you please interview darkkefka of Super Mario RPG: Armageddon?

 
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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Wed Oct 19, 2016 7:33 pm 
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Benstar wrote:
really interesting interview, it was interesting to hear some new stuff from Skelux and I look forward to the following interviews :)


Yeah, got some interesting ones coming up. The Link's Awakening 64 interview is already 3/4 done, and Mors will be sending the answers to his interview tomorrow.

Yakibomb wrote:
Can you please interview darkkefka of Super Mario RPG: Armageddon?


Haven't heard of Super Mario RPG: Armageddon til now, but it's definitely a possibility. Maybe I can start some sort of requests list?

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Oct 20, 2016 10:51 am 
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Hey, while I more or less asked this question already, you didn't really get a chance to reply to it. Are you also looking to interview animators and spriters?

 
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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Oct 20, 2016 12:25 pm 
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Sure. Anyone in particular you want to see interviewed?

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Oct 20, 2016 12:43 pm 
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I have a few suggestions, but Alvin Earthworm and SmithyGCN are good first options.

 
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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Oct 20, 2016 7:44 pm 
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Yeah, sounds like it could be a good idea. I'll ask them soon.

(though I do want to get interviews with people in non fan related projects as well in future).

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Oct 20, 2016 9:30 pm 
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That was a nice interview. It's quite interesting to hear some stuff about Skelux. I'm really looking forward to seeing the next interviews. :)

Anyway, if you are looking to interview someone, I think Syaxamaphone, who is a indie game developer, might be a good person to interview.

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Fri Oct 21, 2016 7:23 am 
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Sure, I can try and get an interview with Syaxamaphone.

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Fri Oct 21, 2016 7:47 am 
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Well, the Link's Awakening 64 interview is now up:

https://gamingreinvented.com/interview/ ... -anderson/

Thoughts?

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