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 Post subject: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 1:43 pm 
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And we're going to start interviewing different Mario fan game and ROM hack developers. First up, here's an interview with Ferguelion of Mushroom Kingdom Fusion Revival, the rebooted version of the massive crossover fan game by Judge Spear and Fusion Gameworks:

https://gamingreinvented.com/interview/ ... velopment/

So what do you think of the interview so far? We've got one lined up with Judge Spear himself in future (about both Mushroom Kingdom Fusion and Super Mario Fusion Revival), so that should be interesting. As well as an interview with the developers of a Binding of Isaac Mario hack called The Binding of Mario.

On another note, are there any other people you'd be interested to see interviewed? Carol (of Brutal Mario fame) declined because he didn't know English well enough, but we might be able to interview some of the big names here in future as well. Perhaps someone like Thunder Dragon or DJ Coco or someone else like that would be interested?

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 1:49 pm 
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thunder dragon would be pretty cool. there was an interview with him as well as some other mfgg oldbies for the mfgg 10th anniversary, but that was quite a while ago

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 1:53 pm 
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I'll ask him for an interview then. Any particular topics people want to see focus put on for that one? Psycho Waluigi? Toad Strikes Back/Toadette Strikes? Something else?

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 2:02 pm 
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I think Psycho Waluigi would be good. Though, I wouldn't mind seeing Toadette Strikes being interviewed.

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 2:09 pm 
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I got asked for an interview by some magazine once.

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 2:17 pm 
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DJ Coco wrote:
I got asked for an interview by some magazine once.

A magazine? That's impressive because most of your games (as far as I know) are made for small publics.

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 2:23 pm 
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SuperArthurBros wrote:
DJ Coco wrote:
I got asked for an interview by some magazine once.

A magazine? That's impressive because most of your games (as far as I know) are made for small publics.


Didn't Super Mario Blue Twilight DX get mentioned in a magazine before? Mario fan game stuff has hit the mainstream media in the past.

DJ Coco wrote:
I got asked for an interview by some magazine once.


So, did you agree to the interview or refuse it, out of curiosity?

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 2:55 pm 
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Kootie Patootie
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CM30 wrote:
SuperArthurBros wrote:
DJ Coco wrote:
I got asked for an interview by some magazine once.

A magazine? That's impressive because most of your games (as far as I know) are made for small publics.


Didn't Super Mario Blue Twilight DX get mentioned in a magazine before? Mario fan game stuff has hit the mainstream media in the past.

I recall it being on TV.

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 3:18 pm 
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sluuuuurp
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Willsaber wrote:
CM30 wrote:
SuperArthurBros wrote:
A magazine? That's impressive because most of your games (as far as I know) are made for small publics.


Didn't Super Mario Blue Twilight DX get mentioned in a magazine before? Mario fan game stuff has hit the mainstream media in the past.

I recall it being on TV.

yep

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 3:30 pm 
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CM30 wrote:
So, did you agree to the interview or refuse it, out of curiosity?
I agreed to it

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Image

Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
Spoiler:
Fan Art
Spoiler:
 
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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 6:04 pm 
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DJ Coco wrote:
CM30 wrote:
So, did you agree to the interview or refuse it, out of curiosity?
I agreed to it


So, would you be interested in an interview? Cause Super Mario Country and Paper Mario 3D Land were pretty damn great games.

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 6:13 pm 
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sure why not

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
Spoiler:
Fan Art
Spoiler:
 
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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 6:17 pm 
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Okay, cool. Any time you're available for an interview? And do you want it in text, audio or video format?

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Now starting Gaming Reinvented, which is looking for members! We review fan games too!

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 6:26 pm 
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Text only, available any time

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Image

Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
Spoiler:
Fan Art
Spoiler:
 
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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 6:32 pm 
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Okay, cool. I'll try and have some questions ready for this weekend then.

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Thu Jul 09, 2015 8:53 pm 
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Thanks DonnieTheGuy!
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Interview me
That's a really nice interview. Interviewing Thunder Dragon would be awesome.
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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Sat Jul 11, 2015 12:39 pm 
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So yeah, I'll send some questions to DJ Coco today or tomorrow. Anyone here have anything they're particularly interested in knowing, about Super Mario Country, Paper Mario 3D Land or Mario Kart Speed Strife?

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Sat Jul 11, 2015 1:05 pm 
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I always wondered how closely Super Mario Country was built around the post in the Concept Corner.

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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Sat Jul 11, 2015 1:23 pm 
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Willsaber wrote:
I always wondered how closely Super Mario Country was built around the post in the Concept Corner.
Which post?

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

Currently designing Chapter 1-6, 5%

GOTM titles
Spoiler:
Fan Art
Spoiler:
 
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 Post subject: Re: Mario Fan Game Developer Interviews
PostPosted: Sat Jul 11, 2015 1:25 pm 
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CM30 wrote:
So yeah, I'll send some questions to DJ Coco today or tomorrow. Anyone here have anything they're particularly interested in knowing, about Super Mario Country, Paper Mario 3D Land or Mario Kart Speed Strife?

why did she choose that horrible song for the invincibility

and why did she get can of nothing to do it

 
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