Updated with a screenshot :DDD
I'm not gonna reveal the Nerr License interface JUST YET.
I've already sent the private beta to the leader of the beta testers. If you wanna see the interface now you can apply!
Also the license creator was a PAIN to code, with the panels and all, and since my resx file got corrupted, I had to wait endless hours (actually less then a day) waiting for an answer, which I then figured out myself.
Plus, I was gonna use a calendar control but then you would have to put the year, so I didn't want that...
Then I had to create the 'birthday' label, which then separated into two labels, the birthdate and the birthmonth (not exact names). Which I sent to back to be unseen to users, and I recreated the birthday label.
Code:
blabel.Text = bmonthlabel.Text + " " + bdaylabel.Text;
Code:
blabel.Text = //makes blabel equal to what comes after "="
bmonthlabel.Text //makes blabel equal to bmonthlabel's text
+//signifies that something comes after 'bmonthlabel.Text'
of course I won't explain the whole thing but that shows what I've been trying to explain...If you can understand it o.o
Anyways I'll be expecting results from the leader soon today or tomorrow to continue this "dating sim".
Updated with a screenshot :DDD
I'm not gonna reveal the Nerr License interface JUST YET.
I've already sent the private beta to the leader of the beta testers. If you wanna see the interface now you can apply!
Also the license creator was a PAIN to code, with the panels and all, and since my resx file got corrupted, I had to wait endless hours (actually less then a day) waiting for an answer, which I then figured out myself.
Plus, I was gonna use a calendar control but then you would have to put the year, so I didn't want that...
Then I had to create the 'birthday' label, which then separated into two labels, the birthdate and the birthmonth (not exact names). Which I sent to back to be unseen to users, and I recreated the birthday label.
[code]
blabel.Text = bmonthlabel.Text + " " + bdaylabel.Text;[/code]
[code]
blabel.Text = //makes blabel equal to what comes after "="
bmonthlabel.Text //makes blabel equal to bmonthlabel's text
+//signifies that something comes after 'bmonthlabel.Text'
[/code]
of course I won't explain the whole thing but that shows what I've been trying to explain...If you can understand it o.o
Anyways I'll be expecting results from the leader soon today or tomorrow to continue this "dating sim".