Okay, tried it out, and already found the biggest of deal breakers:
The Flash DLL only accepts full file paths. Yes, it does not accept relative file paths like most extensions like GMFMod do.
And the worst: the Flash DLL only accepting full file paths is hardcoded
into the DLL file, and since the source code for this was never released (the creator lost the source code), I'm literally not able to make it work for relative file paths...
Well damn, now I have absolutely no idea how to solve this problem, as my game requires to be able to load SWF files.
I mean, come on, if something even more primitive than Multimedia Fusion 2 can load SWF files just fine with relative file paths, then why not GM8?!
Okay, tried it out, and already found the biggest of deal breakers:
The Flash DLL only accepts full file paths. Yes, it does not accept relative file paths like most extensions like GMFMod do.
And the worst: the Flash DLL only accepting full file paths is hardcoded [b]into[/b] the DLL file, and since the source code for this was never released (the creator lost the source code), I'm literally not able to make it work for relative file paths... :(
Well damn, now I have absolutely no idea how to solve this problem, as my game requires to be able to load SWF files.
I mean, come on, if something even more primitive than Multimedia Fusion 2 can load SWF files just fine with relative file paths, then why not GM8?!