MarioSonicCouncil wrote:
The engine is decent so far, but in my opinion, there are some errors which need to be addressed.
Fireballs need to bounce faster (They bounce on the ground too slowly).
Collision detection on the ? Blocks needs to be reworked (My head bumps slightly inside the ? Blocks.
Mario moves too slow even his running speed is sluggish.
You are doing a good job though. Keep up the good work! I hope this game doesn't get canceled like Goombot 2...
Well, this reasion Goombot 2 is scrapped, is because I could do so much more and it was too late to put it in the engine, withour glitching up. And about the problems:
-k, will do something about that soon.
-yeah, this glitch came later, but it was or this or oddly falling trough walls. I'll see what I can do about it.
-Really? Well, okay, I think I'll change the running and walking speed a bit.
Also, about the progress: the map screen isn't going that well, it has many glitches in it but I hope I can get it right. If I can't, I have to do it with the SMB3 method or like in my previous games: walking in a small field and go to whatever level you want via pipes.
MarioBros 101 wrote:
Those colors look fine to me.
Too late, buddy
. Already changed the colors of the grass and the water because I thought it didn't really fit. If you want, I can post a screeny.
EDIT: Got a working name, thanks to Goombaking
EDIT2: ...got the map system working. I don't know how, BUT I DID IT!
EDIT3: Woah, a lot of edits. Anyway, finished the problems of MSC (sort of):
-Fixed.
-Tried, but unfortunatetly couldn't fix it. Will try again later.
-Tried, succeeded, but it just doesn't seem to fit. I'll keep the speed he has now.
[quote="MarioSonicCouncil"]The engine is decent so far, but in my opinion, there are some errors which need to be addressed.
Fireballs need to bounce faster (They bounce on the ground too slowly).
Collision detection on the ? Blocks needs to be reworked (My head bumps slightly inside the ? Blocks.
Mario moves too slow even his running speed is sluggish.
You are doing a good job though. Keep up the good work! I hope this game doesn't get canceled like Goombot 2... :([/quote]
Well, this reasion Goombot 2 is scrapped, is because I could do so much more and it was too late to put it in the engine, withour glitching up. And about the problems:
-k, will do something about that soon.
-yeah, this glitch came later, but it was or this or oddly falling trough walls. I'll see what I can do about it.
-Really? Well, okay, I think I'll change the running and walking speed a bit.
Also, about the progress: the map screen isn't going that well, it has many glitches in it but I hope I can get it right. If I can't, I have to do it with the SMB3 method or like in my previous games: walking in a small field and go to whatever level you want via pipes.
[quote="MarioBros 101"]Those colors look fine to me.[/quote]
Too late, buddy :) . Already changed the colors of the grass and the water because I thought it didn't really fit. If you want, I can post a screeny.
EDIT: Got a working name, thanks to Goombaking :D
EDIT2: ...got the map system working. I don't know how, BUT I DID IT!
EDIT3: Woah, a lot of edits. Anyway, finished the problems of MSC (sort of):
-Fixed.
-Tried, but unfortunatetly couldn't fix it. Will try again later.
-Tried, succeeded, but it just doesn't seem to fit. I'll keep the speed he has now.