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 Post subject: Emolga Tides
PostPosted: Tue Jul 12, 2011 7:35 pm 
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i'd hit it
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Image Image Image
Download (Alternate)

all this is explained in-game but if you still want it then Spoiler:


80% done

- Credits -
Elyk - Concept, game testing
Guinea - Script (water)
DJ Yoshiman - music
Treeki - tileset rip
Ultramario - background rip

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 Post subject: Re: Working Title: Pokemon Game
PostPosted: Tue Jul 12, 2011 7:52 pm 
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That flying bat-thing in the screenshot is too hilarious XD

Downloading nao

 
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 Post subject: Re: Working Title: Pokemon Game
PostPosted: Thu Jul 14, 2011 2:26 pm 
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i'd hit it
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updated, ¾th way through

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 Post subject: Re: Emolga Tides
PostPosted: Fri Jul 15, 2011 11:54 am 
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i'd hit it
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updated again - added a tutorial and a titlescreen and NAMED THE GAME

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 Post subject: Re: Emolga Tides
PostPosted: Sat Jul 16, 2011 6:38 am 
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Link is not working for me. Is me interweb f***** or something? :(

 
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 Post subject: Re: Emolga Tides
PostPosted: Sat Jul 16, 2011 8:10 am 
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Wiiboy4ever wrote:
Link is not working for me. Is me interweb f***** or something? :(

I think it's because it's from her home computer :\
anyways can you put the imgs in a spoiler? my DSi lags.
gonna download once i get on my computer.

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 Post subject: Re: Emolga Tides
PostPosted: Sat Jul 16, 2011 10:31 am 
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i'd hit it
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Sorry, uploaded it to mediafire.
My home server's down and I have no idea why O_o (edit: oh, apache was down)

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 Post subject: Re: Emolga Tides
PostPosted: Sat Jul 16, 2011 2:38 pm 
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i'd hit it
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Okay - finished. I was hoping to add more but time and inspiration held me back :<

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 Post subject: Re: Emolga Tides
PostPosted: Sat Jul 16, 2011 8:23 pm 
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what? a sonic avatar? >:(
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lol bizzare minigame

 
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 Post subject: Re: Emolga Tides
PostPosted: Sat Jul 16, 2011 8:26 pm 
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Ehh, it's not bad.
The controls weren't so good, I constantly got hit when attacking. Also it was really hard.

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 Post subject: Re: Emolga Tides
PostPosted: Sun Jul 17, 2011 12:30 am 
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Obey.
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Why do you have a console?

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 Post subject: Re: Emolga Tides
PostPosted: Sun Jul 17, 2011 2:50 am 
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i'd hit it
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Janj wrote:
Ehh, it's not bad.
The controls weren't so good, I constantly got hit when attacking. Also it was really hard.

That's the best I could do with a mouse and two buttons and a scroll wheel
Why do you have a console?

I.. don't?
Mason wrote:
I like it a lot. It's pretty good-looking and really fun to play. I couldn't tell if it was infinite or not but I got to level 10. I don't remember my score.

My water was almost to the roof though.

Thanks. The levels go on forever though I've never gotten past lv20 while testing myself. The water increase rate gets higher as your level increases.

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 Post subject: Re: Emolga Tides
PostPosted: Sun Jul 17, 2011 10:11 am 
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I agree with Janj and at the same time, Mason.

The game's controls feel a little weird, and the help file confused the **** outta my brain. So when I played the game, I was like "DUHHHHHHHHHH" But the game itself was great! The water water mechanics were awesome and everything was polished. Good job!

 
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 Post subject: Re: Emolga Tides
PostPosted: Sun Jul 17, 2011 11:22 am 
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Mason wrote:
I honestly don't see ANYTHING wrong with the controls. At first I thought Emolga didn't turn fast enough but I got used to it.
Well I didn't necessarily mean the controls, but the way he.....moves. I guess.

 
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 Post subject: Re: Emolga Tides
PostPosted: Sun Jul 17, 2011 3:45 pm 
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i'd hit it
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the tolerance was lower earlier but then just a slight movement of the mouse turned you.. so I increased the tolerance and added mouse-wheel-turn

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 Post subject: Re: Emolga Tides
PostPosted: Sun Jul 17, 2011 4:17 pm 
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Obey.
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Char wrote:
Why do you have a console?

I.. don't?

When I download, CharConsole shows up instead of the file.

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 Post subject: Re: Emolga Tides
PostPosted: Sun Jul 17, 2011 4:33 pm 
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i'd hit it
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arg I'm an idiot. Fixed.
(you could have used the mediafire link till then :P)

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 Post subject: Re: Emolga Tides
PostPosted: Tue Jul 19, 2011 10:47 am 
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i'd hit it
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I'm glad at least someone liked it :3c

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