Congratulations to everyone who participated in the last competition, here's hoping to even more this round! Spread the word, share the competition theme and entries with your friends, even if they are offsite. Don't be afraid to mention it on communities such as the Game Maker community either!
Rules
1. You have one week. 7 days. 168 hours.
2. Your entry must be posted in the topic on MFGG by the deadline.
3. Teams are allowed only if it is a team of two people, comprising of a spriter and a programmer.
In that case, both receive the badge. Otherwise, you are disqualified.
4. No previously made engines, whether made by yourself or someone else, but you can use some lines of old code, based on "fair use".
(For example, you may re-use a dialog box script from another game, but you can't build your game using Hello Engine)
5. Feel free to document your work, using a camera, live broadcast, audio ecording, screen recording, twitter-like log etc.
6. Feel free to sleep, eat, drink as much as you need. You do not need to program the full 168 hours!
7. Games are restricted to Nintendo (related) franchises only and original games.
Now: 09:07:38 04.03.2012 GMT
Begin: 00:00:00 04.03.2012 GMT
End: 23:59:59 10.03.2012 GMT
I've been obsessed with Luigi's Mansion lately, so our theme this week is centered around ghosts and their environments. Besides the obvious inspiration of Luigi's Mansion, I am hoping to see creative takes on ghosts in or out of the Mario universe and their environments. Don't be shy about sharing your entries or ideas. I bet the turnout for this will be awesome!