Sorry for keeping you waiting!
CLICK HERE FOR THE TIMER AND THE THEME ONCE IT'S REVEALED^This is a link, click it!
Begin: 00:00:00 12.12.2011 GMT
End: 23:59:59 25.12.2011 GMT
All the usual rules apply, yadda yadda yadda, but for the people who haven't participated before I'm going to post them here:
THE TIMER PAGE wrote:
1. You have two weeks. 14 days. 336 hours.
2. Your entry must be posted in the topic on MFGG by the deadline.
3. Teams are allowed only if it is a team of two people, comprising of a spriter and a programmer.
In that case, both receive the badge. Otherwise, you are disqualified.
4. No previously made engines, whether made by yourself or someone else, but you can use some lines of old code, based on "fair use".
(For example, you may re-use a dialog box script from another game, but you can't build your game using Hello Engine)
5. Feel free to document your work, using a camera, live broadcast, audio ecording, screen recording, twitter-like log etc.
6. Feel free to sleep, eat, drink as much as you need. You do not need to program the full 168 hours!
7. Games are restricted to Nintendo (related) franchises only and original games.
Sorry for keeping you waiting!
[url=http://www.mfgg.net/mgctimer][size=200]CLICK HERE FOR THE TIMER AND THE THEME ONCE IT'S REVEALED[/size][/url]
^This is a link, click it!
[b]Begin:[/b] 00:00:00 12.12.2011 GMT
[b]End:[/b] 23:59:59 25.12.2011 GMT
All the usual rules apply, yadda yadda yadda, but for the people who haven't participated before I'm going to post them here:
[quote="THE TIMER PAGE"]
1. You have two weeks. 14 days. 336 hours.
2. Your entry must be posted in the topic on MFGG by the deadline.
3. Teams are allowed only if it is a team of two people, comprising of a spriter and a programmer.
In that case, both receive the badge. Otherwise, you are disqualified.
4. No previously made engines, whether made by yourself or someone else, but you can use some lines of old code, based on "fair use".
(For example, you may re-use a dialog box script from another game, but you can't build your game using Hello Engine)
5. Feel free to document your work, using a camera, live broadcast, audio ecording, screen recording, twitter-like log etc.
6. Feel free to sleep, eat, drink as much as you need. You do not need to program the full 168 hours!
7. Games are restricted to Nintendo (related) franchises only and original games.
[/quote]