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 Post subject: Minigame Competition #11 (Survival)
PostPosted: Sun Sep 11, 2011 6:46 am 
福瑞退化者
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Congrats to all of the competitors from the last minigame competition. Especially extra appreciations to Wiiboy4ever. Thank you all for participating the last competition!

Alright, now we're getting pumped up for a new competition! But first we're going to wait for the theme to be ready.

Alright our MGC timer is right here:
►► Click Here!!! ◄◄

Anyone can join this competition! Anyone should join! The theme will be revealed when the timer hits 0. You will have approximately 7 days to get your minigame made and submitted.
As soon as theme Revealed! On your marks! Set! Go! *pistol shot*


Last edited by Hypernova on Sun Sep 11, 2011 7:05 am, edited 1 time in total.
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 [zz]
 Post subject: Re: Minigame Competition #11
PostPosted: Sun Sep 11, 2011 6:59 am 
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Um, you spelled my name wrong. :whoops:

 
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 [tw]
 Post subject: Re: Minigame Competition #11
PostPosted: Sun Sep 11, 2011 7:05 am 
福瑞退化者
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Wiiboy4ever wrote:
Um, you spelled my name wrong. :whoops:

oops. :whoops:

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 [us]
 Post subject: Re: Minigame Competition #11
PostPosted: Sun Sep 11, 2011 8:43 am 
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this looks promising...

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 [ca]
 Post subject: Re: Minigame Competition #11
PostPosted: Sun Sep 11, 2011 10:43 am 
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The Quantifiably Quip-tic QC Dude
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Haven't entered one of these in a while, so... I'm in.

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 [in]
 Post subject: Re: Minigame Competition #11
PostPosted: Sun Sep 11, 2011 11:53 am 
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i'd hit it
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If I get the time and incentive and the theme is good, count me in

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 Post subject: Re: Minigame Competition #11
PostPosted: Sun Sep 11, 2011 12:06 pm 
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I found that I cannot make promises with these. If I enter, I do. If I don't well, then I'll try to vote, at the very least. Sick of being a hypocrite :/

(REALLY crossing fingers for enough time, and great theme)

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 Post subject: Re: Minigame Competition #11
PostPosted: Sun Sep 11, 2011 2:53 pm 
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Does using P3DC break the "no previous engines" rule?

(P3DC is a .dll that allows you to check for collisions with 3D models.)

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 Post subject: Re: Minigame Competition #11
PostPosted: Sun Sep 11, 2011 3:23 pm 
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I shine.
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Genogenesis7 II wrote:
this looks promising...

Looks like every competition before it to me.

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 Post subject: Re: Minigame Competition #11
PostPosted: Sun Sep 11, 2011 5:32 pm 
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Roo wrote:
Genogenesis7 II wrote:
this looks promising...

Looks like every competition before it to me.
Same. :/

 
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 [tw]
 Post subject: Re: Minigame Competition #11
PostPosted: Sun Sep 11, 2011 6:12 pm 
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Wiiboy4ever wrote:
Roo wrote:
Genogenesis7 II wrote:
this looks promising...

Looks like every competition before it to me.
Same. :/

Well, the theme is way different from previous minigame competitions!

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 Post subject: Re: Minigame Competition #11
PostPosted: Mon Sep 12, 2011 8:37 am 
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Well, what I meant by it looking promising was that I didn't know what to expect and the theme could be anything...

or something along those lines.

Char wrote:
If I get the time and incentive and the theme is good, count me in


this

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 Post subject: Re: Minigame Competition #11
PostPosted: Mon Sep 12, 2011 9:48 am 
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Goodbye.
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Not sure on my end....
entries seem to have plummeted since i started playing....

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 Post subject: Re: Minigame Competition #11
PostPosted: Mon Sep 12, 2011 9:59 am 
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i'd hit it
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Does using P3DC break the "no previous engines" rule?

(P3DC is a .dll that allows you to check for collisions with 3D models.)

no

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 Post subject: Re: Minigame Competition #11
PostPosted: Mon Sep 12, 2011 2:23 pm 
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Since my website project is likely over next week and my exam too, who knows. If the theme's good I enter this. And it better be good because I want to be in this.

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 Post subject: Re: Minigame Competition #11
PostPosted: Mon Sep 12, 2011 3:10 pm 
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sluuuuurp
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As always, I'll try to enter this.

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 Post subject: Re: Minigame Competition #11
PostPosted: Mon Sep 12, 2011 3:51 pm 
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Guinea wrote:
Since my website project is likely over next week and my exam too, who knows. If the theme's good I enter this. And it better be good because I want to be in this.
Forgive me, but you mean to tell me you can't compete even if the theme is "bad"? What would even qualify for a bad theme anyway? =|

 
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 Post subject: Re: Minigame Competition #11
PostPosted: Mon Sep 12, 2011 4:14 pm 
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Needs more Custom Title Request forum.
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Wiiboy4ever wrote:
Guinea wrote:
Since my website project is likely over next week and my exam too, who knows. If the theme's good I enter this. And it better be good because I want to be in this.
Forgive me, but you mean to tell me you can't compete even if the theme is "bad"? What would even qualify for a bad theme anyway? =|

"Mario"

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 Post subject: Re: Minigame Competition #11
PostPosted: Mon Sep 12, 2011 4:26 pm 
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DJ Yoshiman wrote:
Wiiboy4ever wrote:
Guinea wrote:
Since my website project is likely over next week and my exam too, who knows. If the theme's good I enter this. And it better be good because I want to be in this.
Forgive me, but you mean to tell me you can't compete even if the theme is "bad"? What would even qualify for a bad theme anyway? =|

"Mario"
OOH! What if there was an "MFGG" theme?

 
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 Post subject: Re: Minigame Competition #11
PostPosted: Tue Sep 13, 2011 2:03 am 
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Needs more Custom Title Request forum.
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a minigame wouldn't be able to contain it

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