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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Fri Apr 29, 2011 1:25 pm 
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i'd hit it
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:3

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Fri Apr 29, 2011 2:23 pm 
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In Donaldismo Veritas
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Exciting!

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Fri Apr 29, 2011 4:20 pm 
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sluuuuurp
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Is it okay if I just throw something together tomorrow afternoon and submit it by the deadline if I finish it? Because I really only have some of tomorrow afternoon/evening to do it, and I may or may not finish it.

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Fri Apr 29, 2011 4:27 pm 
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Always have a Shy-Guy in your avatar
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Of course you can - I did that last time. But for the actual voting, your entry will be judged by the last version you made before the deadline.

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Fri Apr 29, 2011 4:27 pm 
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I shine.
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I'll participate if the theme isn't totally dumb.

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Fri Apr 29, 2011 4:30 pm 
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Oh, so it starts the 30th? Good, cause I thought it started today.

Only 4 *more hours to wait for the theme! THIS GON B EPIK

Also, it says:
Quote:
Your entry must be posted in the topic on MFGG within 1 hour of the deadline
So that means that is has to be posted on these forums between 12:00-1:00 GMT or between 1:00-2:00 GMT?

 
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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Fri Apr 29, 2011 5:35 pm 
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^That means one hour after the deadline, so until 2:00 GMT. But this is really only to put it in a zip archive and upload it to a host and post here, to make sure you have enough time for all this. Not for working on it.

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Fri Apr 29, 2011 5:38 pm 
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Guinea wrote:
^That means one hour after the deadline, so until 2:00 GMT. But this is really only to put it in a zip archive and upload it to a host and post here, to make sure you have enough time for all this. Not for working on it.
kthx

 
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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Fri Apr 29, 2011 9:02 pm 
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Drat.

 
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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Fri Apr 29, 2011 11:35 pm 
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^ wierd.... o.O

But good luck everybody!

 
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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Sat Apr 30, 2011 12:11 am 
Real horses don't run into trees
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Alright, here I am and here we go. I have an idea and I hope I get done in time.
Good luck guys!

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Sat Apr 30, 2011 1:28 am 
Real horses don't run into trees
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I'm logging my progress on this page: http://ginhost.webege.com/stuff/log.php

So, drop in from time to time. Maybe there's some interesting stuff.

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Sat Apr 30, 2011 2:16 am 
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i'd hit it
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http://charhost.co.cc/stuff/mgc3log/index.php
me too lol

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Sat Apr 30, 2011 2:21 am 
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I must say I've had my doubts on this theme at first, but gosh, I am getting addicted to this game. lol

 
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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Sat Apr 30, 2011 4:14 am 
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i'd hit it
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I must say I've had my doubts on this theme at first, but gosh, I am getting addicted to this game. lol

i had my doubts and i still do :(

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Sat Apr 30, 2011 4:19 am 
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In Donaldismo Veritas
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Still haven't got a good idea for the game :(

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Sat Apr 30, 2011 4:25 am 
Real horses don't run into trees
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Alex wrote:
Still haven't got a good idea for the game :(

are you on aim/msn?

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Sat Apr 30, 2011 7:09 am 
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K, I'm making a game now. I hope I'll be able to finish it.

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Sat Apr 30, 2011 8:47 am 
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I wish I could participate, but I feel kind of yucky right now, and if I summon the motivation to do some programming, I'll probably catch up on some of my other projects rather than starting a new one.

Plus I can't think of a good idea for an entry.

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 Post subject: Re: The 24 Hours of MFGG (MGC#3)
PostPosted: Sat Apr 30, 2011 10:20 am 
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i'd hit it
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VinnyVideo wrote:
I wish I could participate, but I feel kind of yucky right now, and if I summon the motivation to do some programming, I'll probably catch up on some of my other projects rather than starting a new one.

Plus I can't think of a good idea for an entry.

cmon...

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